Not sure if anyone else has this issue, but EntityNotExistsTransition does not work I have all the correct parameters (distance, "name", "state"). When i spawn the boss, the behavior stops at that transition. Is it just bugged?
https://github.com/c0d3break3r/pugzrealm-src/blob/master/db/BehaviorDb.Ethera.cs thats the code i have, the error is on line 36. I can still rebuild the source, but in the game, Ethera does not do anythin past that point.