I've done some editting upon my project-b source so a few friends could have fun, but i've run into a problem.
First Problem: i've had items I wanted to add stats to, so far i've changed the stats, and changed how they look in-game, but the stats change, the items changed to look how I want, but the item names and new stats have not updated ingame?
I've re-built the dat20.xml, moved it into the folder with other dat files, i've rebuilt the items.xml file, and it still doesn't change the name/stats of the items.
Last Problem: Whenever i've been trying to add more behaviors to the tomb bosses / or add janus or anything to my server, I get errors saying the code isn't in my source.
Which is true, my server says like, new ItemLoot("wine cellar incantation"),; but the other codes say, Tuple.Create(0.01, (ILoot)new ItemLoot("Wine Cellar Incantation")),
So when I compile it I get errors, and the behaviors always give me compiled errors with things as well, do I have to manually go through and edit every word tuple out, and change the word behavior to behav, or is there a simpler explanation for all of this?
Thanks for the help. Xo
Update: I can type in /give ring of unbound speed; and it will spawn me the ring of unbound speed, but when I do it still has this name.