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Postby VoidReaper » Sun 01 Jan, 2017 6:17 am

guys the range system works kinda weird, with a speed of 225 and a lifetime of 400 you'd get a range of 9, for a bow change the lifetime to 300 with a speed of 225 gets a range of 6.75 tiles. That sounds more reasonable.
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Postby Smileyy » Sun 01 Jan, 2017 7:16 am

@VoidReaper, you've just confused me on another level.
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Postby trickcmate » Sun 01 Jan, 2017 5:02 pm

I agree with @Braviosi. Shade it now you shaded the quiver, that was beautiful. :)

And yeah, @VoidReaper it looks like it's completely different then prod.
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Postby CamCom24 » Sun 01 Jan, 2017 6:59 pm

Hi , sorry for the late reply i cannot login because i not are in my home. take the arrow sprite up for the quiver /take this other for the bow
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Postby CamCom24 » Mon 02 Jan, 2017 8:41 am

Trying to shade to bow a little more , not sure if this is better that the first

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Postby AncientEvil » Thu 05 Jan, 2017 2:02 am

i must say, i like the bow, and the quiver. i'm not sure about the Armour as I've seen a similar design previously. but i will likely grow fond of it over time. the ring i'm not much of a fan of.
however the stats are somewaht fair, (needs a little tweaking)
you wouldn't mind if i tweaked the stats a bit, would you?

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Postby Nekrie » Thu 05 Jan, 2017 12:40 pm

I could have sworn that I replied to this. Oh well, I'll do that now. Sorry for the delay

I'll lead this off again w/ DO NOT RESKIN ITEMS.

With that out of the way, lets get into the sprites. Fair warning, this will be long.

Sprite:

Bow: This is different, I don't really like it, but I'm glad that you actually made a new shape. I'd say lower the transition of the pink to the red, or if that's not the way you want to go, add another colour to it, as all you have now are red shades. Even if you choose a new colour I'd like to see you lower the transition. Once you've done this I'd like to see you add random shading to it, much like that of the armor.

Quiver: // Reskined // I'd like to see you use your own shape. After that, try to include a different style of shading, preferably staggered random shading.

Armor: Make a darker region in the corners. Shade the left and right sides so colours aren't touching.

Ring: // Reskined // Make it's own custom shape. Doesn't need to be a ring or ammy, could be an object

Stats:

Bow: // This is Overpowered // As this item doesn't hit multiple the increased damage is okay, but not w/ the stat buffs.
:: Nerf the range to 7.04 (Standard Bow Range)
:: Nerf the damage to 75 - 105

Quiver: // This is Overpowered // This item doesn't slow, paralyze, or stun so the damage is okay, but not w/ the bleed.
:: Nerf the damage to 305 - 375
:: Make the bleed 3 seconds w/ 110 dmg/sec

Armor: // This is Overpowered // This item, while w/o any stat buffs would be okay, but not w/ them.
:: Nerf the Dex to 6
:: Nerf the Def to 15

Ring: // This is Overpowered // This item, while okay w/o the Vit would be okay, it is not w/ it.
:: Remove the Vit
or
:: Nerf the Vit to 4
:: Nerf the HP to 35
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