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Map and Dungeons [PROGRESS] - ROTMG Tool


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Re: Map and Dungeons [PROGRESS]

Postby Ahlwong » Thu 08 May, 2014 12:27 am

I would only like to say that the Behavior for the Mad Lab needs to be fixed. Also the hexed potions that the Mad Scientist throws needs to be fixed... not throwing that many and also explodes when dropped after about 1-3 seconds. I haven't been playing Production for a while so I have forgotten unfortunately
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Re: Map and Dungeons [PROGRESS]

Postby SorenOwl » Thu 08 May, 2014 6:27 am

What behaviors? The ones besides potions.
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Re: Map and Dungeons [PROGRESS]

Postby Ahlwong » Fri 09 May, 2014 5:49 pm

How can anyone make maps if the editor doesn't have the tiles for candy land and other dungeons? Maybe you need to update the client now
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Re: Map and Dungeons [PROGRESS]

Postby Azndude » Fri 09 May, 2014 5:58 pm

You could try donating and getting the map maker/editor+perks if you want. Not sure what the downloaded client of the map maker has. : P
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Re: Map and Dungeons [PROGRESS]

Postby Cat » Fri 09 May, 2014 6:04 pm

Have I seen the Cland? I think I saw it on another thread and finally people can get that candy armor haha but great progress guys
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Re: Map and Dungeons [PROGRESS]

Postby Ahlwong » Fri 09 May, 2014 7:51 pm

Hai has given me VIP so I can see, very fine now
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Re: Map and Dungeons [PROGRESS]

Postby Hai » Fri 09 May, 2014 8:00 pm

When using the map editor be sure to load into the server first to ensure you have loaded all of the tiles, this will ensure none of the tiles change when it comes to testing xD
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Re: Map and Dungeons [PROGRESS]

Postby SorenOwl » Sat 10 May, 2014 6:00 pm

Yea but Hai
Whats up w/ shatters lol
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Pm if you just want to chat
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Re: Map and Dungeons [PROGRESS]

Postby Ahlwong » Sat 10 May, 2014 9:21 pm

SorenOwl wrote:Yea but Hai
Whats up w/ shatters lol


Funny thing is that on Jbbl's server, we have the shatter's (most of the behaviors)

Still making the rest though
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Re: Map and Dungeons [PROGRESS]

Postby Hai » Sat 31 May, 2014 8:29 am

There is still something wrong with a few of the Shatters tiles at this time, its the way they are blended together, our client can't handle that code as yet..

Working on it though!
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