trickcmate wrote:^ Armor needs work. I agree with @TroyBelz with the shots. Bow is OP, tone the damage down a bit, or have only 2 shots. You need to say what bag the items drop from.
trickcmate wrote:@VoidReaper or maybe a new effect could be coded? I was thinking on a new effect called wounded. When a player comes into contact with the trap's radius, the player automatically looses (x) amount of health. The opposite would be hypnotized (another name could be corrupt). Hypnotized/corrupt will either: (Im giving 3 for 3 possiblities)
1. Loose (x) amount of mana
2. Dazed, but for mana. The player cannot use their ability for (x) amount of time.
3. Sick, but for mana. A player cannot regenerate mana for (x) amount of time.